![]() The fanatics are most dangerous when The Templar “sends his minions,” as the side of the screen will tell you. Just avoid the green pools altogether and you should be fine. Players can cleanse themselves after being marked by heading to the pool of light in the middle of the level, but most of the time it's too dangerous to do so. Every so often The Templar will begin the “Ritual of Negation,” in which all marked players will be immediately killed. Do NOT walk in the acid or you will be marked. They go down quickly with concentrated fire, but they also leave a pool of acid/poison when they die. The big thing here is the new enemy type: fanatics. Split up into three pairs of two again (you can keep the same teams from before if you feel comfortable with that). Eventually two more Confluxes will form on the sides, and you must defend those as well. Instead, the fireteam needs to defend the Conflux, the giant structure in the middle, from enemies. The Templar – the first boss – will appear, but it cannot be damaged at the moment. Eventually the Spire will form and your group can move on to the Vault of Glass (yes, that entire process was just entering the raid).įollowing some simple platforming, your group will come to a new part of the raid. You may fail the first few times, but just keep it up with this same strategy in mind. Always focus on that one enemy and worry about additional reinforcements after you take it down. Call out when you see a Praetorian so your other partner knows it's coming. Those two people should help out with the respective sides – one on each – and only worry about the middle if a praetorian is coming. Have your two fireteam members with the lowest level take the middle since it gets the least amount of action. Form up three pairs of two, for the sides and the middle. There will be plenty of other enemies, but only Praetorians reset progress.įirst off, have void weapons handy as they can take down Praetorian shields quickly. If they make it to the sync plate, it resets the Spire progress and you have to start over. Unfortunately, Praetorians try their best to disrupt your efforts. Your group has to activate each sync plate at the same time and then keep them activated so the Spire can form. There are three sync plates – two on the sides and one in the middle. The first part of the raid seems simple enough, but requires some careful planning. Don't be discouraged if you get no gear after completing the raid.Keep an eye out for chests, as they always contain upgrade materials.In order to beat the final boss, most will have to be 28. Everyone in your group should be at least level 26 to attempt the raid.There are no automatic respawns in the raid, and there's a 30-second timer before players can even be revived by teammates.Prepare yourself for stealth and platforming sections. ![]() There will be times in which you run out of ammo and the best move is to simply use one of those items. Buy ammo synthesis packs before you go to the raid.Having at least one Defender Titan helps a lot (especially with the first boss), and the Sunsinger Warlock class can come up big at the end of the raid. The hunter is the least useful class for the Raid.There are a few spots in which you might want to hold off on shooting rockets. I love rocket launchers as much as the next guy, but also bring along a machine gun.Weapons with void damage are great, as lots of enemies (namely Praetorians and Minotaurs) have void shields.Make sure you all have mics/headsets and work with each other. Be sure you have a full group ready to go. The Vault of Glass allows smaller groups to attempt it, but you won't get anywhere with less than six people.This guide details general tips and more specific strategies to help you and your friends successfully complete the Vault of Glass. If you can get five other players to join you, it's absolutely worth checking out. Most Destiny players will spend their time with story missions and strikes, but it also offers a challenging and far more involved raid for larger groups to tackle late in the game. ![]()
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